Page 12 of Push My Buttons
Something in my chest tightens when I look at her. It always does. She moves with quiet efficiency, her hands dancing over the equipment with practiced precision. No wasted motion. No unnecessary flourish. Just pure, focused competence.
She's never taken my order directly. She stays behind the machines, away from the register, away from the need to speak. I've noticed, of course. I notice everything about her.
The register girl—Maya, according to her name tag—catches me staring and smirks. I quickly avert my eyes, focusing instead on the pastry case. The geometric perfection of those ginger scones calls to me like a beacon of order in a chaotic universe.
It's my turn to order. Maya's smile is too knowing for comfort.
"Let me guess," she says. "Black coffee and a ginger scone?"
I grunt in response. Words feel like gravel in my throat this early. Social interaction requires a level of energy I haven't managed to bootstrap yet.
"That'll be $10."
I hand over my card, careful not to make eye contact. Eye contact invites conversation. Conversation leads to questions. Questions lead to me saying something awkward that I'll replay in my head for the next three years.
I step to the side, watching Wren work the espresso machine from under my hood and trying not to make it too obvious. Today, her hair is pulled back in a messy bun, strands of pink escaping around her face. There's a quietness to her that feels familiar somehow. Comfortable. Like the silence between lines of perfect code.
In the game world, I don’t hesitate. I lead. Every raid, every strategy, every impossible mission—they look to me to take control. I dominate every battlefield I step onto because there, the rules make sense. There’s order. Logic. Cause and effect. Out here? In the real world? I can barely look a girl in the eye without overthinking it into oblivion.
Maya places my order on the counter and turns to Wren, her hands moving in fluid gestures.
Sign language.
I freeze, suddenly more alert. My cousin Ellie is deaf. I learned ASL growing up, spending summers with her family when my parents were too busy with their careers to deal with a moody teenager. I'm rusty now, but I still catch enough to follow along.
“...that game I was telling you about,”Maya signs. “The one with the post-apocalyptic setting and the cool combat system.”
Wren's hands move in response, quick and expressive.“The one with the sniper class? Looks intense.”
“Yeah! It's by that developer I mentioned—Nexus. The lead guy did an interview last week.”
My coffee grows cold in my hand. They're talking about Wasteland Chronicles—my game. The one I've poured the last three years of my life into.
“I've played it,”Wren signs, and I almost drop my cup. “The mechanics are brilliant. Whoever designed it understands flow and player psychology.”
Something warm unfurls in my chest. Pride, maybe. Or something more complicated.
“You should tell him,” Maya signs with a mischievous smile, nodding in my direction. “He works there. Lead developer.”
Wren's eyes widen slightly, darting toward me before quickly looking away.
“No way,”she signs back, a slight flush creeping up her neck.
“Yes way,”Maya replies, then switches to speaking. "Hey, Wren here is a huge fan of your game."
I clear my throat, suddenly aware that I've been staring. "Really? That's... great."
Wren's hands move tentatively. “Your combat system is genius. Especially the sniper mechanics.”
I understand every word, but something short-circuits in my brain. I should respond in ASL. I know how. I've been signing since I was twelve. But instead, I just stand there like an idiot.
"She says your combat system is amazing," Maya translates unnecessarily. "Especially for snipers."
"Thanks," I manage. "I, uh... I'm glad you enjoy it."
Wren tilts her head slightly, studying me with those intelligent eyes. Then her hands move again.
"The long-range precision mechanics reward patience. Not many games get that right."
Table of Contents
- Page 1
- Page 2
- Page 3
- Page 4
- Page 5
- Page 6
- Page 7
- Page 8
- Page 9
- Page 10
- Page 11
- Page 12 (reading here)
- Page 13
- Page 14
- Page 15
- Page 16
- Page 17
- Page 18
- Page 19
- Page 20
- Page 21
- Page 22
- Page 23
- Page 24
- Page 25
- Page 26
- Page 27
- Page 28
- Page 29
- Page 30
- Page 31
- Page 32
- Page 33
- Page 34
- Page 35
- Page 36
- Page 37
- Page 38
- Page 39
- Page 40
- Page 41
- Page 42
- Page 43
- Page 44
- Page 45
- Page 46
- Page 47
- Page 48
- Page 49
- Page 50
- Page 51
- Page 52
- Page 53
- Page 54
- Page 55
- Page 56
- Page 57
- Page 58
- Page 59
- Page 60
- Page 61
- Page 62
- Page 63
- Page 64
- Page 65
- Page 66
- Page 67
- Page 68
- Page 69
- Page 70
- Page 71
- Page 72
- Page 73
- Page 74
- Page 75
- Page 76
- Page 77
- Page 78
- Page 79
- Page 80
- Page 81
- Page 82
- Page 83
- Page 84
- Page 85
- Page 86
- Page 87
- Page 88
- Page 89
- Page 90
- Page 91
- Page 92
- Page 93
- Page 94
- Page 95
- Page 96
- Page 97
- Page 98
- Page 99
- Page 100
- Page 101
- Page 102
- Page 103
- Page 104
- Page 105
- Page 106
- Page 107
- Page 108
- Page 109
- Page 110
- Page 111
- Page 112
- Page 113
- Page 114
- Page 115
- Page 116
- Page 117
- Page 118
- Page 119
- Page 120
- Page 121
- Page 122
- Page 123
- Page 124