Page 1 of Fae Devoted (Fae Touched #3)
Alpha/alpha : The A lpha is a Ferwyn who leads a pack of local wolf shifters. Each pack is made up of a lpha males who are instinctually ranked from highest to lowest by their level of dominance.
Anwyll ( an-wheel ): Witches. Initially human students of the Sídhe who were genetically altered by ancient Fae spells and magical symbols tattooed into their skin.
Athair ( at-her ): A renegade group of Fae Touched who aim to destroy the peace between humans and the magical community.
Blood-bound : Vampires who have partaken in the Calling and are magically bonded by a blood vow to a region’s Dádhe House.
Ca’anam ( kah-ah-nom ): Truemates. A female shifter, witch, or human who is magically bound to a Ferwyn male after completing the third Mating Mark.
Calling : The solemn ritual whereby every vampire is magically tied to a higher-ranking member of the region’s ruling Dádhe House.
Caraidh ( kah-rah-aye ): A vampire chosen to protect the blood-bound in their Dádhe House’s region.
Dádhe ( daw-die ): Vampires. The first vampires were created from humans transformed by an infusion of Sídhe blood and magic.
Facility : A covert human-run agency whose purpose is to locate, train, and force the Na’fhuil to use their unique abilities to benefit the American government.
Fae : Magical beings from the land of Faery who once walked among humans, and created the Fae Touched before leaving Earth’s realm.
Fae Touched : The species of nonhumans who possess a form of Fae magic, whether born with the ability or created by magical means.
Ferwyn ( fair-when ): Wolf shifters. Enhanced by the magic of the Faery realm and the Sídhe lords, the Ferwyn learned to convert from their natural wolf form into humanlike bodies.
Glaofin ( glay-fen ): When a male Ferwyn chooses to live the remainder of his life as a wolf due to the death of his Ca’anam or advanced age.
Infusion : The process a Dádhe uses to turn a human into an immortal vampire through the transfusion of blood and magic.
Jumper : A Na’fhuil, or Fae halfblood, whose magic allows them to rebound off the edges of the Rip and travel short distances in the blink of an eye.
Knights of Humanity (KoH): The human-run organization whose agenda is to repeal the Fae Touched sovereignty laws and force the segregation of the magical community from the larger, nonmagical populace.
Mating Marks : Three Marks, or bites, that a Ferwyn male places on a female of any race except the Dádhe to become magically bonded mates.
Mud Island/Blood Island : A small peninsula in Memphis, Tennessee which is the sovereign seat of the East South Central Region and the home base of its reigning Fae Touched queen.
Na’fhuil ( nah-fuel ): Fae Halfbloods. Direct descendants of a Sídhe lord’s or lady’s human offspring.
Nine : The individual monarchs who rule the nine Fae Touched regions.
Príoh ( pree-oh ): An Alpha male who is the head of a Ferwyn Clan, which includes every wolf shifter pack in their designated region.
Rip : A pathway between the realms of Earth and Faery that was created by the Sídhe. The bridge between the worlds was closed after the departure of the Fae a millennium ago.
Sídhe ( shee ): Fae. The magical races who inhabit the land of Faery.
Thlán ( thlawn ): A vampire charged with the protection of the leader of their region’s Dádhe House.
Untouched : Humans. The majority of Earth’s populace who cannot use magic.
Walker : A Na’fhuil, or Fae halfblood. A Walker travels inside the Rip instead of pushing off its boundaries, appearing to stop time while within the Sídhe pathway.