Font Size
Line Height

Page 1 of Fae Devoted (Fae Touched #3)

Alpha/alpha : The A lpha is a Ferwyn who leads a pack of local wolf shifters. Each pack is made up of a lpha males who are instinctually ranked from highest to lowest by their level of dominance.

Anwyll ( an-wheel ): Witches. Initially human students of the Sídhe who were genetically altered by ancient Fae spells and magical symbols tattooed into their skin.

Athair ( at-her ): A renegade group of Fae Touched who aim to destroy the peace between humans and the magical community.

Blood-bound : Vampires who have partaken in the Calling and are magically bonded by a blood vow to a region’s Dádhe House.

Ca’anam ( kah-ah-nom ): Truemates. A female shifter, witch, or human who is magically bound to a Ferwyn male after completing the third Mating Mark.

Calling : The solemn ritual whereby every vampire is magically tied to a higher-ranking member of the region’s ruling Dádhe House.

Caraidh ( kah-rah-aye ): A vampire chosen to protect the blood-bound in their Dádhe House’s region.

Dádhe ( daw-die ): Vampires. The first vampires were created from humans transformed by an infusion of Sídhe blood and magic.

Facility : A covert human-run agency whose purpose is to locate, train, and force the Na’fhuil to use their unique abilities to benefit the American government.

Fae : Magical beings from the land of Faery who once walked among humans, and created the Fae Touched before leaving Earth’s realm.

Fae Touched : The species of nonhumans who possess a form of Fae magic, whether born with the ability or created by magical means.

Ferwyn ( fair-when ): Wolf shifters. Enhanced by the magic of the Faery realm and the Sídhe lords, the Ferwyn learned to convert from their natural wolf form into humanlike bodies.

Glaofin ( glay-fen ): When a male Ferwyn chooses to live the remainder of his life as a wolf due to the death of his Ca’anam or advanced age.

Infusion : The process a Dádhe uses to turn a human into an immortal vampire through the transfusion of blood and magic.

Jumper : A Na’fhuil, or Fae halfblood, whose magic allows them to rebound off the edges of the Rip and travel short distances in the blink of an eye.

Knights of Humanity (KoH): The human-run organization whose agenda is to repeal the Fae Touched sovereignty laws and force the segregation of the magical community from the larger, nonmagical populace.

Mating Marks : Three Marks, or bites, that a Ferwyn male places on a female of any race except the Dádhe to become magically bonded mates.

Mud Island/Blood Island : A small peninsula in Memphis, Tennessee which is the sovereign seat of the East South Central Region and the home base of its reigning Fae Touched queen.

Na’fhuil ( nah-fuel ): Fae Halfbloods. Direct descendants of a Sídhe lord’s or lady’s human offspring.

Nine : The individual monarchs who rule the nine Fae Touched regions.

Príoh ( pree-oh ): An Alpha male who is the head of a Ferwyn Clan, which includes every wolf shifter pack in their designated region.

Rip : A pathway between the realms of Earth and Faery that was created by the Sídhe. The bridge between the worlds was closed after the departure of the Fae a millennium ago.

Sídhe ( shee ): Fae. The magical races who inhabit the land of Faery.

Thlán ( thlawn ): A vampire charged with the protection of the leader of their region’s Dádhe House.

Untouched : Humans. The majority of Earth’s populace who cannot use magic.

Walker : A Na’fhuil, or Fae halfblood. A Walker travels inside the Rip instead of pushing off its boundaries, appearing to stop time while within the Sídhe pathway.

Ad If ads affect your reading experience, click here to remove ads on this page.