Page 2
Story: Visions of Flesh and Blood
After the events surrounding Sotoria (detailed below), a Fate gave The Star to Kolis, but it is unknown who or why. He used it to trap Eythos’s soul and kept it at the top of a gilded cage made of the bones of the Ancients. Sera eventually rescues it, sets Eythos free, and then uses it to store Sotoria’s soul.
Now, let us regress just a bit and speak a little more about the Primals, shall we?
Primal Gods/Goddesses:
Appearance: They look like mortals, but their preternatural appearances vary.
Abilities: Only ten Primals can tear open the realms. Some Primals can taste emotions. All Primals can shapeshift. They can be bonded to draken in their Courts and are thus able to call on them in times of need. Most draken see it as an honor, but some Primals force the bond—like Kolis. They have the ability to heal and can sense magic. They are able to gain access to memories during feeding. They can shadowstep, which is using eather to will themselves wherever they want to go. If in the mortal realm, a Primal’s essence can affect the moods and minds of mortals and the environment. They can also power electricity.
Biology: Shadowstone won’t kill them unless they have been weakened by love. The bones of the Ancients can put them into a years-long stasis if used to wound. It was always believed that Primals could not have children with mortals. They age like mortals until about twenty years in, then the process slows to a crawl. Primals can go quite some time without nourishment, but if they go too long, they become, well…primal and primitive. It takes a lot to scar their skin, and salt must be added immediately to make any ink stay. Primals are virtually endless. The minute they are born or Ascended, their essence begins to change them. They can light fires and move incredibly fast, but it’s powered by will and not thought. Bone chains and cells can hold a weakened Primal. They will go into stasis if the body is overwhelmed and it needs to heal or recharge; if they do, roots grow and cover them for protection. When Primals fall in love, they develop a graeca, which is a word in the old language meaning love or life.
Governing: Each Primal rules a Court in Iliseeum with lesser gods who serve them (Attes and Kyn shared the Court of Vathi, however—more on the Courts later). Each Court is a territory within Iliseeum with enough land to allow the Primal and their gods to do as they see fit. Every Primal has enough power to do whatever they like, but some always want more, and there are always consequences for their actions. Primals cannot make demands of or touch the Fates; it is forbidden in order to keep the balance, though the Arae cannot see the fate of a risen Primal, either. Even speaking of going to war with the King of Gods would be to invite conflict and mean a sentence in the darkest parts of the Abyss. When the Primal of Death takes a soul, no other can touch it.
Habits/Mannerisms/Strengths/Weaknesses: Primals do not need blood unless severely weakened. They rarely, if ever, enter the mortal realm—some go more often than others but are aware of the consequences. It is not easy for a Primal to sense a viktor. Rest: for some, it’s sleep; for others, it’s like retirement. If they do not wish to go into stasis, they can choose to enter Arcadia, which prompts a god to be Ascended in order to take their place as the Primal. If they take their true form in anger, they become something else—a personification of the rage. Intense emotion can force physical shifts…thinning skin, causing eather to glow different colors, etcetera. Primals can see or sense what another is thinking/feeling during blood exchanges—some are more skilled at it than others. Primals cannot feel the presence of others as strongly while in the mortal realm. Using eather weakens them until they complete their Culling. Primals rarely die; if they do, it creates a ripple effect that can be felt across the realms. The only way to stop that is for the eather to go to someone who can withstand it.
During the time of Seraphena and Nyktos, these were the ruling Primals:
Nyktos: Primal God of Death, ruled the Shadowlands.
Kolis: False Primal God of Life, ruled Dalos.
Attes and Kyn: Brothers—twins. Primal Gods of War and Accord and Peace and Vengeance respectively, ruled Vathi.
Embris: Primal God of Wisdom, Loyalty, and Duty, ruled Lotho.
Maia: Primal Goddess of Love, Beauty, and Fertility, ruled Kithreia.
Keella: Primal Goddess of Rebirth, ruled the Thyia Plains.
Hanan: Primal God of Justice and the Divine Hunt, ruled Sirta.
Veses: Primal Goddess of Rites and Prosperity / a.k.a The Eternal Goddess, ruled the Callasta Isles.
Phanos: Primal God of Sea, Earth, Wind, and Sky, ruled the Triton Isles.
I mustn’t leave out the other gods…
Gods:
Gods either serve a Primal of a Court or become a Primal themselves at some point. While still with a Primal, they cannot leave the Court they were born into without express consent of the ruling Primal. If they do so without being allowed, defection is punishable by death—the final kind.
During the time of Poppy and Casteel, these were the resting gods:
Aios: Goddess of Love, Fertility, and Beauty.
Bele: Goddess of the Hunt.
Ione: Goddess of Rebirth.
Lailah: Goddess of Peace and Vengeance.
Penellaphe: Goddess of Wisdom, Loyalty, and Duty.
Rhahar: The Eternal God.
Rhain: God of Common Men and Endings.
Saion: God of Sky and Soil / Earth, Wind, and Sky
Table of Contents
- Page 1
- Page 2 (Reading here)
- Page 3
- Page 4
- Page 5
- Page 6
- Page 7
- Page 8
- Page 9
- Page 10
- Page 11
- Page 12
- Page 13
- Page 14
- Page 15
- Page 16
- Page 17
- Page 18
- Page 19
- Page 20
- Page 21
- Page 22
- Page 23
- Page 24
- Page 25
- Page 26
- Page 27
- Page 28
- Page 29
- Page 30
- Page 31
- Page 32
- Page 33
- Page 34
- Page 35
- Page 36
- Page 37
- Page 38
- Page 39
- Page 40
- Page 41
- Page 42
- Page 43
- Page 44
- Page 45
- Page 46
- Page 47
- Page 48
- Page 49
- Page 50
- Page 51
- Page 52
- Page 53
- Page 54
- Page 55
- Page 56
- Page 57
- Page 58
- Page 59
- Page 60
- Page 61
- Page 62
- Page 63
- Page 64
- Page 65
- Page 66
- Page 67
- Page 68
- Page 69
- Page 70
- Page 71
- Page 72
- Page 73
- Page 74
- Page 75
- Page 76
- Page 77
- Page 78
- Page 79
- Page 80
- Page 81
- Page 82
- Page 83
- Page 84
- Page 85
- Page 86
- Page 87
- Page 88
- Page 89
- Page 90
- Page 91
- Page 92
- Page 93
- Page 94
- Page 95
- Page 96
- Page 97
- Page 98
- Page 99
- Page 100
- Page 101
- Page 102
- Page 103
- Page 104
- Page 105
- Page 106
- Page 107
- Page 108
- Page 109
- Page 110
- Page 111
- Page 112
- Page 113
- Page 114
- Page 115
- Page 116
- Page 117
- Page 118
- Page 119
- Page 120
- Page 121
- Page 122
- Page 123
- Page 124
- Page 125
- Page 126
- Page 127
- Page 128
- Page 129
- Page 130
- Page 131
- Page 132
- Page 133
- Page 134
- Page 135
- Page 136
- Page 137
- Page 138
- Page 139
- Page 140
- Page 141
- Page 142
- Page 143
- Page 144
- Page 145
- Page 146
- Page 147
- Page 148
- Page 149
- Page 150
- Page 151
- Page 152
- Page 153
- Page 154
- Page 155
- Page 156
- Page 157
- Page 158
- Page 159
- Page 160
- Page 161
- Page 162
- Page 163
- Page 164
- Page 165
- Page 166
- Page 167
- Page 168
- Page 169
- Page 170
- Page 171
- Page 172
- Page 173
- Page 174
- Page 175
- Page 176
- Page 177
- Page 178
- Page 179
- Page 180
- Page 181
- Page 182
- Page 183
- Page 184
- Page 185
- Page 186
- Page 187
- Page 188
- Page 189
- Page 190
- Page 191
- Page 192
- Page 193
- Page 194
- Page 195
- Page 196
- Page 197
- Page 198
- Page 199
- Page 200
- Page 201
- Page 202
- Page 203
- Page 204