Page 1
Story: Heartless Hunter
OVERTURE
WHEN THE BLOOD GUARDsuspected a girl of being a witch, they stripped off her clothes and searched her body for scars.
During the Sister Queens’ rule, witches wore their casting scars with pride, putting their power on display like jeweled rings and silk garments. Scars signaled wealth and rank, and most of all,magic.
Now they marked the hunted.
The last time Rune laid eyes on a witch’s scars was two years ago, after the witch queens were murdered in their beds and the blood of their council flowed in the streets. The Blood Guard seized control of the city, and the purgings began.
It was sunset when a surging crowd gathered at the center of the fog-soaked city. Rune stood among them, unable to unsee the thirsty, fevered looks around her. The people wanted vengeance. Wanted to gulp it down like a rich red wine.
The gulls shrieked overhead as the old witch stumbled up the steps to the purging platform. Unlike those who came after her, the crone neither wept nor begged for mercy, but met her fate with a stoic glare. The Blood Guard ripped one sleeve from her shirt, revealing the evidence of her crimes: patterned scarsflowing down her left arm, etched like delicate white lacework against her golden skin.
Rune couldn’t help but find them beautiful. Once a sign of superior status, the scars were now impossible to hide, making the old woman easy prey for witch hunters.
It was why Rune never cut herself.
She couldn’t afford to let them find the scars.
ONERUNE
MIRAGE: (n.) the lowest and most basic category of spell.
Mirage Spells are simple illusions held for short periods that require little blood. The fresher the blood, the stronger the magic, and the easier casting will be.
—FromRules of Magicby Queen Callidora the Valiant
LIGHTNING SNAKED ACROSS THEsky as Rune Winters made her way through the wet forest, barely sheltered from the rain by the pine canopy overhead. Her lantern’s glow lit the path before her, its surface broken by twisted roots and pools of rainwater.
It was a terrible night for casting. The rain seeped through her cloak, the dampness loosening the spellmarks she’d drawn on her wrist in blood. She needed to redraw the symbols before the rain washed them away entirely, taking her magic with them.
The illusion disguising Rune had to hold until she knew for certain Seraphine wouldn’t kill her.
As a former advisor to the Sister Queens, Seraphine Oakes was a powerful witch. And after two years of searching, Rune had finally tracked her down. Now that she had, what would she find at the top of this wooded headland—friend or foe?
Rune worried her lip with her teeth as she remembered her grandmother’s last words to her, two years ago.
Promise me you’ll find Seraphine Oakes, my darling. She’ll tell you everything I couldn’t.
After the Blood Guard arrested Nan and dragged her from the house, they smeared a bloody X across the front door, declaring to everyone that an enemy of the Republic had been found within and was on her way to be purged.
The memory of that day stabbed like a knife.
An anxious hum buzzed in Rune’s blood as she continued onward. Like an overture, growing louder and faster. If Seraphine saw through the illusion cloaking Rune before hearing her out, she might expel Rune from her house—or worse, strike her dead.
Because wherever Rune Winters went, her carefully crafted reputation came with her.
She was an informer. A witch hater. A darling of the New Republic.
Rune was the girl who betrayed her grandmother.
It’s why she’d disguised herself as an old peddler tonight, leading a mule laden with goods. The smell of wet donkey hung in the air, and her load of pots and pans clattered with the beast’s every step—each detail summoned into being by the magic in Rune’s blood and held together by the symbols drawn on her wrist, binding the spell to her.
It was a Mirage—the most basic of spell classifications—and yet it had taken all of Rune’s mental energy to cast. The resulting headache still roared in her temples.
The branches shook with rain. Lightning flashed overhead, illuminating the tiny cottage perched at the cliff’s edge where the forest ended. The windows glowed warmly with lamplight, and Rune could smell the woodsmoke pluming from the chimney.
With her spellmarks fading fast, the illusion flickered around her. She needed the spell to hold for a little longer.
Table of Contents
- Page 1 (Reading here)
- Page 2
- Page 3
- Page 4
- Page 5
- Page 6
- Page 7
- Page 8
- Page 9
- Page 10
- Page 11
- Page 12
- Page 13
- Page 14
- Page 15
- Page 16
- Page 17
- Page 18
- Page 19
- Page 20
- Page 21
- Page 22
- Page 23
- Page 24
- Page 25
- Page 26
- Page 27
- Page 28
- Page 29
- Page 30
- Page 31
- Page 32
- Page 33
- Page 34
- Page 35
- Page 36
- Page 37
- Page 38
- Page 39
- Page 40
- Page 41
- Page 42
- Page 43
- Page 44
- Page 45
- Page 46
- Page 47
- Page 48
- Page 49
- Page 50
- Page 51
- Page 52
- Page 53
- Page 54
- Page 55
- Page 56
- Page 57
- Page 58
- Page 59
- Page 60
- Page 61
- Page 62
- Page 63
- Page 64
- Page 65
- Page 66
- Page 67
- Page 68
- Page 69
- Page 70
- Page 71
- Page 72
- Page 73
- Page 74
- Page 75
- Page 76
- Page 77
- Page 78
- Page 79
- Page 80
- Page 81
- Page 82
- Page 83
- Page 84
- Page 85
- Page 86
- Page 87
- Page 88
- Page 89
- Page 90
- Page 91
- Page 92
- Page 93
- Page 94
- Page 95
- Page 96
- Page 97
- Page 98
- Page 99
- Page 100
- Page 101
- Page 102
- Page 103
- Page 104
- Page 105
- Page 106
- Page 107
- Page 108
- Page 109
- Page 110
- Page 111
- Page 112
- Page 113
- Page 114
- Page 115
- Page 116
- Page 117
- Page 118
- Page 119
- Page 120
- Page 121
- Page 122
- Page 123
- Page 124
- Page 125
- Page 126
- Page 127
- Page 128
- Page 129
- Page 130
- Page 131
- Page 132
- Page 133
- Page 134
- Page 135
- Page 136
- Page 137
- Page 138
- Page 139
- Page 140
- Page 141
- Page 142
- Page 143
- Page 144
- Page 145
- Page 146
- Page 147
- Page 148
- Page 149
- Page 150
- Page 151
- Page 152
- Page 153
- Page 154
- Page 155